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Vacant City: Trick or Treatment

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Devlog

  • Iris
    October 19, 2020 by Iris Shea
    I scripted the title and tutorial scenes, helped implement art assets, and created some art assets that were placed on the walls of the building. I also found and implemented all of the background mus... Continue reading
  • Clinton
    October 19, 2020 by ClintonThai
    My contribution for our project "Vacant City: Trick or Treatment" was heavily focused on creating the art assets and sprites for the game and contributing towards the design-document. For the game, th... Continue reading
  • Victor
    October 19, 2020 by Victor Do#task
    For this prototype, I mainly scripted the interaction between the game's systems. I'm most proud of the task management system, that holds the tasks that the player can approve for each building. I al... Continue reading
  • Hugo
    October 19, 2020 by Hugo Lopez
    I'm usually a coder in projects, but for this project I decided to help with the other aspects. I transferred and implemented the street road assets and helped design the main Street Scene to look lik... Continue reading
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